[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="47_g31_temple",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m",duration=1)] [delay(time=1)] [name="佩佩"]放心,那些家伙是真的滚蛋了,不会跟着我们进来的。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="r")] [Decision(options="我想他们也很难钻进来。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#11$1",focus="m")] [name="佩佩"]虽然这些不断生长的水晶挡住了入口,但也保证了里面的陈设不被人破坏,能完整地保存下来。 [Dialog] [charslot(slot="m",name="avg_npc_1200_1#11$1",focus="r")] [Decision(options="你现在能给一个答案了吗?", values="1")] [Predicate(references="1")] [Decision(options="它们到底是用来做什么的?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]接下来你们可得好好扶住自己的下巴,千万别让它掉下来。 [Dialog] [charslot] [PlaySound(key="$b_char_rock")] [delay(time=2)] [PlaySound(key="$b_char_rock")] [delay(time=3)] 女孩轻轻将两半厚重的圆盘卡进古老见证所中央的祭台上,每一块凸起的形状都恰好能与底盘上的某处凹陷对应。 摆放完成后,女孩逆时针轻轻推动圆盘,几乎没费什么力气。 只是这微小的力度,便足以让圆盘飞速旋转,你们甚至能从脚底感受到圆盘旋转所带动的地面颤动。 [Dialog] [PlaySound(key="$d_avg_rockfall", volume=1)] [CameraShake(duration=2, xstrength=15, ystrength=15, vibrato=30, randomness=40, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] 在沉寂多年后,这座见证所被重新赋予活力,清水渐渐盈满水池,道道光芒在晶石中流窜,而你们脚下的颤动也越来越明显。 最终,颤动停止,所有的光线汇聚在水池正中,塑成一个高大的身影。 [dialog] [Image(image="pic_sandbox_1_5", fadetime=1, xScale=1.2, yScale=1.2,x=-50,screenadapt="coverall")] [ImageTween(image="pic_sandbox_1_5",xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, xTo=0, yTo=0,screenadapt="coverall",duration=20,block=false)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)] [delay(time=1.5)] [charslot] [name="光影中的声音"]......你......来了。 [Dialog] [name="佩佩"]吾主...... [name="佩佩"]请您饶恕我对此清净之地的冒犯。 [charslot] [name="光影中的声音"]你遵守约定,来到此地寻找我。 [charslot] [name="光影中的声音"]我亦会践行诺言,将钥匙藏于光阴之中。 [charslot] [name="光影中的声音"]它会指引你去往“那个地方”,其间珍奇我愿悉数赠与你的后裔。 [charslot] [name="光影中的声音"]愿我从时间尽头的偶尔一眼,能在他们的脸上瞥见你的模样。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [character] [Image] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 男人的身影淡去,光影变化,重新在池水中组成一片微缩的峡谷。 短短数十秒,山川移形,河流易位,峡谷中的树木快速生长复又枯萎,所有的一切都在光阴的蚕食中面目全非。 [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]抱歉,旅人,此次与你们结伴的旅程结束了,很高兴能认识你们。如果有机会,希望能够再与你们同行。 [dialog] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="r")] [Decision(options="那份笔记......", values="1")] [Predicate(references="1")] [Decision(options="你是故意留在神庙里的?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#8$1",focus="m")] [name="佩佩"]你们察觉到了? [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]我听那位联络员说,罗德岛的人正在寻找击败王酋军的办法,他们中有些很聪明的家伙,或许可以帮到我。 [dialog] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="r")] [Decision(options="我们帮你找到了见证所。", values="1")] [Predicate(references="1")] [Decision(options="你的答谢又是什么呢?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]这是我的赠礼,将它带给当地的信使,他会给你们带来一些帮助。 [dialog] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="r")] [Decision(options="你呢?还要留在这里?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#2$1",focus="m")] [name="佩佩"]是的,我快要接近那个答案了,我得留在这里继续寻找。 [dialog] [charslot(slot="m",name="avg_npc_1200_1#2$1",focus="r")] [Decision(options="图像变化太快了。", values="1")] [Predicate(references="1")] [Decision(options="你很难在其中寻找信息。", values="1")] [Predicate(references="1")] [Decision(options="这会让你头晕眼花。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]我不会放弃的。 [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]这是我的执念,我与家族的执念。 [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="m")] [name="佩佩"]我甘愿蹉跎。 [dialog] [charslot(slot="m",name="avg_npc_1200_1#1$1",focus="r")] [Decision(options="祝你好运。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_1200_1#5$1",focus="m")] [name="佩佩"]有缘再见。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]